﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using COC.Character.AI;
using COC.Character.AI.Internal.FSM;

namespace COC.Interaction
{
    public class ScoreManager : IScoreManager
    {
        protected internal static List<AIAgent> raiders=new List<AIAgent>();
        protected internal static List<AIAgent> defenders=new List<AIAgent>();
        protected internal int type;
        public void refreshList(int type)
        {
           
        }

        public void update()
        {
        }

        public void debugShowProcess()
        {
        }

        public void clean()
        {
        }
    }
    public interface IScoreManager
    {
        void refreshList(int type);
        void update();
        void debugShowProcess();
        void clean();
    }
}
